Every mission in the final arc is a statement, demonstrating a mastery of level design and a darkly playful willingness to subvert expectations laid out five years ago. After playing through this stunning finale, I’m relieved that the studio stuck the landing. Over these three games, IO Interactive boldly set out to create a seamless Hitman experience that felt consistent, from the tutorial mission to the conclusion. With Hitman 3, his World of Assassination trilogy comes to its inevitably bloody end. Agent 47 has been an arbiter of death for decades now, using his finely honed skillset in a variety of dirty business around the world.